It's impossible to overstate the influence James Cameron's Aliens has had over video games. From rowdy hoots and hollers of Halo's interplanetary Marines to layered rows of gnashing insectoid teeth in Contra, the medium owes a lot to the legendary 1986 film, and Aliens: Fireteam Elite is a long-overdue interactive cover song of sorts. This three-player cooperative third-person shooter from developer Cold Iron Studios excels at frantic firefights with never-ending hordes of xenomorphs throughout a staggering variety of gorgeous landscapes sure to tickle your nostalgia. It’s only the lack of a compelling story and exhausting pacing that keep it from being a classic itself. Aliens: Fireteam Elite takes place two decades after warrant officer Ellen Ripley gave her life to protect humanity from the xenomorphs in Alien 3. Sadly for any folks keen on keeping their chest cavity intact, the universe's deadliest species is still thriving - to a point where the USC Marine Corps are regularly sent out on extermination duty. The latest outbreak is on LV-895, a planetoid rife with all sorts of acid-fueled uglies,and it's your job to mow down as many as possible. Beyond this embryonic set dressing, though, the story never gestates into a tale with anything to say or any nuance to it. Not once in the roughly 10-hour campaign did I care about the events or character motivations because what's there is either well-tread, cliched ground or thoroughly uninteresting. There's a great deal of respect for the series, particularly if you're fond of prequel films like Prometheus, but the whole thing ends up feeling as if you're just on a somewhat shallow Aliens-themed rollercoaster.